Initialize engine version: 5.5.1f1 (88d00a7498cd)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce GTX 980 Ti (ID=0x17c8)
    Vendor:   NVIDIA
    VRAM:     6102 MB
    Driver:   21.21.13.7654
Begin MonoManager ReloadAssembly
Platform assembly: D:\Unity projects\Tonis_Koppel\baka\Build\build_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\Unity projects\Tonis_Koppel\baka\Build\build_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\Unity projects\Tonis_Koppel\baka\Build\build_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\Unity projects\Tonis_Koppel\baka\Build\build_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\Unity projects\Tonis_Koppel\baka\Build\build_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\Unity projects\Tonis_Koppel\baka\Build\build_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\Unity projects\Tonis_Koppel\baka\Build\build_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\Unity projects\Tonis_Koppel\baka\Build\build_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\Unity projects\Tonis_Koppel\baka\Build\build_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading D:\Unity projects\Tonis_Koppel\baka\Build\build_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
Platform assembly: D:\Unity projects\Tonis_Koppel\baka\Build\build_Data\Managed\UnityEngine.VR.dll (this message is harmless)
Loading D:\Unity projects\Tonis_Koppel\baka\Build\build_Data\Managed\UnityEngine.VR.dll into Unity Child Domain
Platform assembly: D:\Unity projects\Tonis_Koppel\baka\Build\build_Data\Managed\LeapCSharp.NET3.5.dll (this message is harmless)
Loading D:\Unity projects\Tonis_Koppel\baka\Build\build_Data\Managed\LeapCSharp.NET3.5.dll into Unity Child Domain
- Completed reload, in  0.133 seconds
Platform assembly: D:\Unity projects\Tonis_Koppel\baka\Build\build_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\Unity projects\Tonis_Koppel\baka\Build\build_Data\Managed\System.dll (this message is harmless)
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 3600x1086 at 0,0
<RI> Initialized touch support.

UnloadTime: 0.784827 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
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displays connected: 2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Subject id: 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 23c8 -> priority: 1 
  Thread -> id: 3b6c -> priority: 1 
ovr_SubmitFrame failed: TextureSwapChain is not valid. Make sure Commit is called appropriately.
Trial: 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

MC: gabor contrasts are: 0.07269166 and 0.23
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

MC: Please move hand
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GOING UP
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SC: Velocity exceeded!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SC: WAITING FOR TOP TURN
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

MC: Hand detected
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SC: Length exceeded!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Delay END
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

hand hitpoint = (-42.1, 2.7, 99.5)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SC: TOP TURN
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SC: STOPPED
 
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SC: Velocity exceeded!
 
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SC: Length exceeded!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trial: 2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

MC: gabor contrasts are: 0.23 and 0.3374048
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

MC: Please move hand
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

MC: Unustasid liigutada kätt?
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trial: 3
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

MC: gabor contrasts are: 0.23 and 0.4952425
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

MC: Please move hand
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GOING UP
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SC: Velocity exceeded!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SC: WAITING FOR TOP TURN
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

MC: Hand detected
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SC: Length exceeded!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Delay END
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

hand hitpoint = (-22.9, 2.8, 99.5)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SC: TOP TURN
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SC: STOPPED
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SC: Velocity exceeded!
 
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SC: Length exceeded!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trial: 4
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

MC: gabor contrasts are: 0.3374048 and 0.23
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

MC: Please move hand
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GOING UP
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SC: Velocity exceeded!
 
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SC: WAITING FOR TOP TURN
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

MC: Hand detected
 
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SC: Length exceeded!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Delay END
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

hand hitpoint = (-16.4, 4.5, 99.5)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SC: TOP TURN
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SC: STOPPED
 
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SC: Velocity exceeded!
 
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SC: Length exceeded!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Trial: 5
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

MC: gabor contrasts are: 0.06 and 0.23
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

MC: Please move hand
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

GOING UP
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SC: Velocity exceeded!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SC: WAITING FOR TOP TURN
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

MC: Hand detected
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SC: Length exceeded!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Delay END
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

hand hitpoint = (-12.9, 3.1, 99.5)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SC: TOP TURN
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

SC: STOPPED
 
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SC: Velocity exceeded!
 
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SC: Length exceeded!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

