Show simple item record

dc.contributor.advisorTorn-Leesik, Reeli, juhendaja
dc.contributor.advisorVihman, Virve-Anneli, juhendaja
dc.contributor.authorLifländer, Loore
dc.contributor.otherTartu Ülikool. Anglistika osakondet
dc.contributor.otherTartu Ülikool. Humanitaarteaduste ja kunstide valdkondet
dc.contributor.otherTartu Ülikool. Maailma keelte ja kultuuride kolledž
dc.date.accessioned2021-04-23T11:50:19Z
dc.date.available2021-04-23T11:50:19Z
dc.date.issued2020
dc.identifier.urihttp://hdl.handle.net/10062/71850
dc.description.abstractExamining contact effects in language use helps to better understand contact-induced language change as well as the interaction between specific languages. The parallel use of at least two languages in one utterance is called code-switching. The use of code-switching allows for structural and semantic impact, which may result in new and interesting combinations. This MA thesis discusses English-Estonian code-switching in the Estonian online gaming community with the aim of answering two research questions: how do Estonian gamers use English code-switches in their Estonian utterances and can a cross-modal effect of code-switching be determined.et
dc.description.urihttps://www.ester.ee/record=b5428151*estet
dc.language.isoenget
dc.publisherTartu Ülikoolet
dc.rightsopenAccesset
dc.rightsAttribution-NonCommercial-NoDerivatives 4.0 International*
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/*
dc.subject.othermagistritöödet
dc.subject.otheringlise keelet
dc.subject.othereesti keelet
dc.subject.otherkoodivahetus (keelet.)et
dc.subject.otherarvutimängudet
dc.titleAn analysis of Estonian gaming streamers’ English-Estonian code-switchinget
dc.typeThesiset


Files in this item

Thumbnail
Thumbnail

This item appears in the following Collection(s)

Show simple item record

openAccess
Except where otherwise noted, this item's license is described as openAccess