Muhhin, Mark, juhendajaRüüsak, KaarelTartu Ülikool. Loodus- ja täppisteaduste valdkondTartu Ülikool. Arvutiteaduse instituut2023-10-302023-10-302023https://hdl.handle.net/10062/93835This thesis describes the development and design of an immersive puzzle game that can be played either cooperatively or competitively. As there are few high-quality versions of Minesweeper that feature cooperative or competitive gameplay in an immersive 3D environment, the game created throughout this thesis will help to fill that void and provide players with a new immersive and intuitive gameplay experience. The game was made by a single developer within two development iterations, each involving a design, implementation, and testing phase. In the final testing phase, it is discovered that the game achieves a significant degree of immersion, but there are many dimensions of immersion for which the game falls short. This data is then used to propose future improvements for the game’s de-velopment.engopenAccessAttribution-NonCommercial-NoDerivatives 4.0 Internationalhttp://creativecommons.org/licenses/by-nc-nd/4.0/Gamevideo gamegame developmentpuzzle gameMinesweeperUnityplaytestingmagistritöödinformaatikainfotehnoloogiainformaticsinfotechnologyMinesweeper With Friends – An Immersive Multiplayer Puzzle GameThesis