Aru, Jaan, juhendajaVasser, Madis, juhendajaKask, Karl JaagupTartu Ülikool. Loodus- ja täppisteaduste valdkondTartu Ülikool. Arvutiteaduse instituut2023-11-012023-11-012020https://hdl.handle.net/10062/93921The aim of this thesis is to develop a new experiment, which can be carried out in virtual reality. The main goal was to make a virtual reality application with which it would be possible to examine innovative thinking. Using the Unreal game engine, 4 virtual reality rooms were made. The first one contains the main task and the other ones contain the assisting tasks. The main task is to escape a prison cell and the assisting tasks are observing yourself and trying on hats. Upon failing the first task, the test subject is sent into the other rooms, where the goal is to help with creating an aha moment in him/her. This thesis gives an overview of how this application works and some background information regarding virtual reality and aha moments. Additionally, some possible future improvements are discussed.estopenAccessAttribution-NonCommercial-NoDerivatives 4.0 InternationalVirtual realityUnrealinnovationescape roomteleportationbakalaureusetöödinformaatikainfotehnoloogiainformaticsinfotechnologyInnovatsioon laboris: uue innovatiivset lahendust nõudva katseparadigma väljatöötamine virtuaalreaalsusesThesis