Cross-Country Horse Run – Hyper-Casual Mobile Game
dc.contributor.advisor | Nael, Daniel, juhendaja | |
dc.contributor.author | Raudsepp, Käroly | |
dc.contributor.other | Tartu Ülikool. Loodus- ja täppisteaduste valdkond | et |
dc.contributor.other | Tartu Ülikool. Arvutiteaduse instituut | et |
dc.date.accessioned | 2023-10-20T11:43:15Z | |
dc.date.available | 2023-10-20T11:43:15Z | |
dc.date.issued | 2023 | |
dc.description.abstract | The thesis gives an overview of the development process of a 3D endless runner game called Cross-Country Horse Run. The purpose of the game is to give players an enjoyable experience through visual design and to create the feeling of riding a horse through the mountains. Thesis begins with an introduction to the world of mobile- and hyper-casual games. Then the design and implementation of the Cross-Country Horse Run game will be reviewed. Testing was conducted with players belonging to the target audience to assess the quality of the game and provide feedback on problem areas. Based on the collected results, some improvements were made, and some larger improvements are planned. | et |
dc.identifier.uri | https://hdl.handle.net/10062/93647 | |
dc.language.iso | eng | et |
dc.publisher | Tartu Ülikool | et |
dc.rights | openAccess | et |
dc.rights | Attribution-NonCommercial-NoDerivatives 4.0 International | * |
dc.rights.uri | http://creativecommons.org/licenses/by-nc-nd/4.0/ | * |
dc.subject | Mobile game | et |
dc.subject | endless runner | et |
dc.subject | 3D | et |
dc.subject | playtesting | et |
dc.subject | game design | et |
dc.subject | Unity | et |
dc.subject.other | bakalaureusetööd | et |
dc.subject.other | informaatika | et |
dc.subject.other | infotehnoloogia | et |
dc.subject.other | informatics | et |
dc.subject.other | infotechnology | et |
dc.title | Cross-Country Horse Run – Hyper-Casual Mobile Game | et |
dc.type | Thesis | et |
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