2D külgvaates õudusmäng “Awaken”

dc.contributor.advisorVasser, Madis, juhendaja
dc.contributor.authorTonsiver, Uku
dc.contributor.otherTartu Ülikool. Loodus- ja täppisteaduste valdkondet
dc.contributor.otherTartu Ülikool. Arvutiteaduse instituutet
dc.date.accessioned2025-10-20T09:19:19Z
dc.date.available2025-10-20T09:19:19Z
dc.date.issued2025
dc.description.abstractThe purpose of the thesis was to design and develop an engaging 2D side scroller horror game. In order to get inspiration, determine what makes a game in this genre captivating, and to create something unique from earlier games, earlier successful 2D side scroller horror games were analysed. An overview of software solutions used in development was provided, as well as reasonings for these choices. Game systems designed for this game and their interconnectivity were described. In the thesis, an overview of the algorithms behind the main game mechanics was provided. In addition to the development process, the testing process and its results were described. Alpha testing and beta testing were investigated separately. Based on the test results, improvements were made to the game.
dc.identifier.urihttps://hdl.handle.net/10062/116886
dc.language.isoet
dc.publisherTartu Ülikoolet
dc.rights.urihttps://creativecommons.org/licenses/by-nc-nd/4.0/
dc.subjectvideomäng
dc.subjectmängudisain
dc.subjectmänguarendus
dc.subjectõudusmäng
dc.subjectGodot
dc.subjectgame design
dc.subjectgame development
dc.subjecthorror game
dc.subject.otherbakalaureusetöödet
dc.subject.otherinformaatikaet
dc.subject.otherinfotehnoloogiaet
dc.subject.otherinformaticsen
dc.subject.otherinfotechnologyen
dc.title2D külgvaates õudusmäng “Awaken”
dc.typeThesis

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