Motivation and study skills in learning English vocabulary through computer games in Estonia

dc.contributor.advisorMarling, Raili, juhendaja
dc.contributor.authorMehine, Indra
dc.contributor.otherTartu Ülikool. Anglistika osakondet
dc.contributor.otherTartu Ülikool. Humanitaarteaduste ja kunstide valdkondet
dc.contributor.otherTartu Ülikool. Maailma keelte ja kultuuride kolledžet
dc.date.accessioned2021-09-23T09:41:41Z
dc.date.available2021-09-23T09:41:41Z
dc.date.issued2021
dc.description.abstractThe aim of this thesis is to find out which aspects of gaming in the English language are considered to be motivating for 18-19 year old Tartu Annelinna gymnasium students and whether the students are aware of having developed any study skills in the process of gaming in the English language. This would shed some light on further chances to incorporate gaming into the English L2 language lessons in Estonia.et
dc.description.urihttps://www.ester.ee/record=b5461630*estet
dc.identifier.urihttp://hdl.handle.net/10062/74250
dc.language.isoenget
dc.publisherTartu Ülikoolet
dc.rightsopenAccesset
dc.rightsAttribution-NonCommercial-NoDerivatives 4.0 International*
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/*
dc.subject.othermagistritöödet
dc.subject.otheringlise keelet
dc.subject.othersõnavaraet
dc.subject.othervõõrkeelet
dc.subject.otherkeeleõpetuset
dc.subject.otherõpioskusedet
dc.subject.othermotivatsioonet
dc.subject.otherarvutimängudet
dc.titleMotivation and study skills in learning English vocabulary through computer games in Estoniaet
dc.typeThesiset

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