MiChef – A 2D/3D Platformer Game
dc.contributor.advisor | Tunnel, Raimond-Hendrik, juhendaja | |
dc.contributor.author | Viinalass, Hans Henrik | |
dc.contributor.other | Tartu Ülikool. Loodus- ja täppisteaduste valdkond | et |
dc.contributor.other | Tartu Ülikool. Arvutiteaduse instituut | et |
dc.date.accessioned | 2023-11-02T12:31:47Z | |
dc.date.available | 2023-11-02T12:31:47Z | |
dc.date.issued | 2020 | |
dc.description.abstract | The thesis describes the development of a 2D/3D platformer computer game MiChef. The game was created in order to explore 2D/3D mechanics in video games. MiChef was developed with good software engineering and game development patterns in mind. The thesis gives an overview of the design and realization process. The game was playtested on potential users to assess the game quality and get feedback on user experience along with the 2D/3D concept. | et |
dc.identifier.uri | https://hdl.handle.net/10062/93966 | |
dc.language.iso | eng | et |
dc.publisher | Tartu Ülikool | et |
dc.rights | openAccess | et |
dc.rights | Attribution-NonCommercial-NoDerivatives 4.0 International | * |
dc.rights.uri | http://creativecommons.org/licenses/by-nc-nd/4.0/ | * |
dc.subject | Computer game | et |
dc.subject | platformer game | et |
dc.subject | software development | et |
dc.subject | game development | et |
dc.subject | Unity | et |
dc.subject | game design | et |
dc.subject | playtesting | et |
dc.subject.other | bakalaureusetööd | et |
dc.subject.other | informaatika | et |
dc.subject.other | infotehnoloogia | et |
dc.subject.other | informatics | et |
dc.subject.other | infotechnology | et |
dc.title | MiChef – A 2D/3D Platformer Game | et |
dc.type | Thesis | et |
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