MiChef – A 2D/3D Platformer Game

dc.contributor.advisorTunnel, Raimond-Hendrik, juhendaja
dc.contributor.authorViinalass, Hans Henrik
dc.contributor.otherTartu Ülikool. Loodus- ja täppisteaduste valdkondet
dc.contributor.otherTartu Ülikool. Arvutiteaduse instituutet
dc.date.accessioned2023-11-02T12:31:47Z
dc.date.available2023-11-02T12:31:47Z
dc.date.issued2020
dc.description.abstractThe thesis describes the development of a 2D/3D platformer computer game MiChef. The game was created in order to explore 2D/3D mechanics in video games. MiChef was developed with good software engineering and game development patterns in mind. The thesis gives an overview of the design and realization process. The game was playtested on potential users to assess the game quality and get feedback on user experience along with the 2D/3D concept.et
dc.identifier.urihttps://hdl.handle.net/10062/93966
dc.language.isoenget
dc.publisherTartu Ülikoolet
dc.rightsopenAccesset
dc.rightsAttribution-NonCommercial-NoDerivatives 4.0 International*
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/*
dc.subjectComputer gameet
dc.subjectplatformer gameet
dc.subjectsoftware developmentet
dc.subjectgame developmentet
dc.subjectUnityet
dc.subjectgame designet
dc.subjectplaytestinget
dc.subject.otherbakalaureusetöödet
dc.subject.otherinformaatikaet
dc.subject.otherinfotehnoloogiaet
dc.subject.otherinformaticset
dc.subject.otherinfotechnologyet
dc.titleMiChef – A 2D/3D Platformer Gameet
dc.typeThesiset

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