LEGO MINDSTORMS EV3-e programmeerimine Pythonis

dc.contributor.advisorAnne Villems
dc.contributor.advisorTaavi Duvin
dc.contributor.advisorAlo Peets
dc.contributor.authorMaalinn, Henry
dc.date.accessioned2019-10-15T08:21:11Z
dc.date.available2019-10-15T08:21:11Z
dc.date.issued2017
dc.description.abstractKäesoleva bakalaureusetöö põhiline eesmärk on tutvustada kuidas programmeerida LEGO MINDSTORMS EV3 robotit Pythonis. Lahendusena paigaldatakse LEGO MINDSTORMS EV3 programmeeritavale ajule ev3dev operatsioonisüsteem. Töö käigus valmis terviklik juhend ev3dev operatsioonisüsteemi paigaldamisest mälukaardile kuni roboti programmeerimiseni Pythonis kasutades JetBrains’i PyCharmi. Töös on esitatud ka 8 näidisülesannet, milles kasutatakse mootoreid, programmeeritava aju ekraani, heli, nuppe ja tulesid ning kaugus-, puute- ja värviandurit.
dc.description.abstractThe aim of this thesis work is to introduce how to program LEGO MINDSTORMS EV3 robot in Python. In order to do so an ev3dev operating system was installed on LEGO MINDSTORMS EV3 brick. As a result of the thesis work a complete manual from installing ev3dev operating system to memory card to programming robot in Python using JetBrains PyCharm was composed. The thesis work outlines in addition eight different application examples, where motor, bricks sound, buttons and lights, as well as Ultrasonic, Touch and Colour sensors were used.
dc.identifier.urihttp://hdl.handle.net/10062/65677
dc.language.isoet
dc.titleLEGO MINDSTORMS EV3-e programmeerimine Pythonis
dc.title.alternativeLEGO MINDSTORMS EV3 Programming in Python
dc.typeThesis

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