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Sirvi Autor "Kade, Karl Arthur" järgi

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    Pildi vektoriseerimistööriist Godot mängumootorile
    (Tartu Ülikool, 2025) Kade, Karl Arthur; Jaggo, Jaanus, juhendaja; Tartu Ülikool. Loodus- ja täppisteaduste valdkond; Tartu Ülikool. Arvutiteaduse instituut
    This thesis presents the development of a prototype vectorization tool for the Godot game engine. The tool enables game developers to convert raster images into resolution independent vector images. The thesis outlines the functionality of the plugin and the details of the vectorization process. It describes three distinct generation modes used for transforming raster images into vector images, each of which was evaluated in terms of usability and performance. Usability was rated using the UMUX scale, with overall results being positive. Some issues were identified during testing, and potential solutions were proposed.

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