Dwarf Block Game Development - Dwarf Simulation
dc.contributor.advisor | Jaggo, Jaanus, juhendaja | |
dc.contributor.author | Beljajev, Aleksei | |
dc.contributor.other | Tartu Ülikool. Loodus- ja täppisteaduste valdkond | et |
dc.contributor.other | Tartu Ülikool. Arvutiteaduse instituut | et |
dc.date.accessioned | 2023-11-02T13:23:57Z | |
dc.date.available | 2023-11-02T13:23:57Z | |
dc.date.issued | 2020 | |
dc.description.abstract | The thesis describes the process of creating non-player controlled characters for video game Dwarf Block. An overview of different approaches for implementing an artificial intelligence (AI) in games is given. In order to figure out what features are important for creating a good AI, various tests were conducted and results analyzed. | et |
dc.identifier.uri | https://hdl.handle.net/10062/93982 | |
dc.language.iso | eng | et |
dc.publisher | Tartu Ülikool | et |
dc.rights | openAccess | et |
dc.rights | Attribution-NonCommercial-NoDerivatives 4.0 International | * |
dc.rights.uri | http://creativecommons.org/licenses/by-nc-nd/4.0/ | * |
dc.subject | Computer game | et |
dc.subject | game design | et |
dc.subject | software development | et |
dc.subject | playtesting | et |
dc.subject.other | bakalaureusetööd | et |
dc.subject.other | informaatika | et |
dc.subject.other | infotehnoloogia | et |
dc.subject.other | informatics | et |
dc.subject.other | infotechnology | et |
dc.title | Dwarf Block Game Development - Dwarf Simulation | et |
dc.type | Thesis | et |
Failid
Litsentsi pakett
1 - 1 1
Pisipilt ei ole saadaval
- Nimi:
- license.txt
- Suurus:
- 1.71 KB
- Formaat:
- Item-specific license agreed upon to submission
- Kirjeldus: