Dwarf Block Game Development - Dwarf Simulation

Date

2020

Journal Title

Journal ISSN

Volume Title

Publisher

Tartu Ülikool

Abstract

The thesis describes the process of creating non-player controlled characters for video game Dwarf Block. An overview of different approaches for implementing an artificial intelligence (AI) in games is given. In order to figure out what features are important for creating a good AI, various tests were conducted and results analyzed.

Description

Keywords

Computer game, game design, software development, playtesting

Citation