Dwarf Block Game Development - Dwarf Simulation
Kuupäev
2020
Autorid
Ajakirja pealkiri
Ajakirja ISSN
Köite pealkiri
Kirjastaja
Tartu Ülikool
Abstrakt
The thesis describes the process of creating non-player controlled characters for video game
Dwarf Block. An overview of different approaches for implementing an artificial intelligence
(AI) in games is given. In order to figure out what features are important for creating a good
AI, various tests were conducted and results analyzed.
Kirjeldus
Märksõnad
Computer game, game design, software development, playtesting