Dwarf Block Game Development - Dwarf Simulation

Kuupäev

2020

Ajakirja pealkiri

Ajakirja ISSN

Köite pealkiri

Kirjastaja

Tartu Ülikool

Abstrakt

The thesis describes the process of creating non-player controlled characters for video game Dwarf Block. An overview of different approaches for implementing an artificial intelligence (AI) in games is given. In order to figure out what features are important for creating a good AI, various tests were conducted and results analyzed.

Kirjeldus

Märksõnad

Computer game, game design, software development, playtesting

Viide