Dwarf Block Game Development - Dwarf Simulation
Date
2020
Authors
Journal Title
Journal ISSN
Volume Title
Publisher
Tartu Ülikool
Abstract
The thesis describes the process of creating non-player controlled characters for video game
Dwarf Block. An overview of different approaches for implementing an artificial intelligence
(AI) in games is given. In order to figure out what features are important for creating a good
AI, various tests were conducted and results analyzed.
Description
Keywords
Computer game, game design, software development, playtesting