Take a Leap – Hyper-Casual Mobile Game

dc.contributor.advisorNael, Daniel, juhendaja
dc.contributor.authorHollo, Grete
dc.contributor.otherTartu Ülikool. Loodus- ja täppisteaduste valdkondet
dc.contributor.otherTartu Ülikool. Arvutiteaduse instituutet
dc.date.accessioned2023-10-16T11:29:40Z
dc.date.available2023-10-16T11:29:40Z
dc.date.issued2023
dc.description.abstractThis bachelor thesis describes the development and design of a hyper-casual mobile game called Take a Leap. The game was made to offer a new but similar experience to the corresponding game genre. Unity game engine was used to develop the game. The game was later tested on potential players to find issues and evaluate the quality of the game. The results of the testing were rather positive, but in the testing process, several problems were revealed that need further development and improvement.et
dc.identifier.urihttps://hdl.handle.net/10062/93530
dc.language.isoenget
dc.publisherTartu Ülikoolet
dc.rightsopenAccesset
dc.rightsAttribution-NonCommercial-NoDerivatives 4.0 International*
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/*
dc.subjectMobile gameet
dc.subjectgame designet
dc.subjectsoftware developmentet
dc.subjecthyper-casualet
dc.subjectUnityet
dc.subjectusability testinget
dc.subjectplaytestinget
dc.subject.otherbakalaureusetöödet
dc.subject.otherinformaatikaet
dc.subject.otherinfotehnoloogiaet
dc.subject.otherinformaticset
dc.subject.otherinfotechnologyet
dc.titleTake a Leap – Hyper-Casual Mobile Gameet
dc.typeThesiset

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