Generating Real Time Adaptive Game Music

Kuupäev

2021

Ajakirja pealkiri

Ajakirja ISSN

Köite pealkiri

Kirjastaja

Tartu Ülikool

Abstrakt

This thesis aims to construct and train an LSTM-based machine learning model that can automatically generate real time adaptive video game music. In order to demonstrate its capabilities, a game using the model’s music is developed. A review of similar existing works and the methodology of the thesis is provided, as well as the analysis of the final product.

Kirjeldus

Märksõnad

Video game music, artificial intelligence, LSTM

Viide