Level-up learning: a quasi-experimental study of gamification and accounting student performance

dc.contributor.advisorBardone, Emanuele, juhendaja
dc.contributor.authorAchakzai, Muhammad Atif Khan
dc.contributor.otherTartu Ülikool. Sotsiaalteaduste valdkondet
dc.contributor.otherTartu Ülikool. Haridusteaduste instituutet
dc.date.accessioned2025-07-04T13:25:02Z
dc.date.available2025-07-04T13:25:02Z
dc.date.issued2025
dc.description.urihttps://www.ester.ee/record=b5755952*est
dc.identifier.urihttps://hdl.handle.net/10062/112038
dc.language.isoen
dc.publisherTartu Ülikoolet
dc.rightsAttribution-NonCommercial-NoDerivs 3.0 Estoniaen
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/3.0/ee/
dc.subjectgamification
dc.subjectaccounting education
dc.subjectstudent engagement
dc.subjectquasi-experimental study
dc.subject.othermagistritöödet
dc.titleLevel-up learning: a quasi-experimental study of gamification and accounting student performance
dc.typeThesisen

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